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Class: 2011 February 26: Do's and Dont's of Conflict RP with dice

(2 posts)
  1. Leigh Huet | February 27, 2011 - 01:55 AM

    [2011/02/26 11:12] Leigh Huet: greetings to those that have taken time out of their RP to come and you can turn the animation off
    [2011/02/26 11:12] Leigh Huet: which viewer are you on?
    [2011/02/26 11:12] JosephLeSanz Resident: SL 2.0
    [2011/02/26 11:13] Leigh Huet: I believe it is under your preferences but I forget how to pull it up
    [2011/02/26 11:13] JosephLeSanz Resident: got it
    [2011/02/26 11:14] Andromedan Resident: Me>>Preference>>Chat>>untick PLay animation when chatting
    [2011/02/26 11:14] Leigh Huet: for those that don't know me or the man behind me I am Leigh and this is Nicolie my OOC and IC husband we are both honored to be ST's or storytellers here in Legacies
    [2011/02/26 11:14] Leigh Huet: and thank you
    [2011/02/26 11:15] Leigh Huet: this particular class will be concentrating upon conflict RP......Can anyone here tell me why conflict RP is difficult?
    [2011/02/26 11:15] Lonewolf63 Oh: lol ill try not too ,
    [2011/02/26 11:15] JosephLeSanz Resident: I could attempt a guess
    [2011/02/26 11:15] Leigh Huet: please try
    [2011/02/26 11:16] Erekiel Claven: Because it's different here then any other SIM it involves knowledge of the metere as well as creativity in writing.
    [2011/02/26 11:16] JosephLeSanz Resident: and how to integrate the two
    [2011/02/26 11:16] Laken Thorne smiles and nods at Jacob though his mask makes it look a bit different
    [2011/02/26 11:17] Laken Thorne sort of like a boogie man.
    [2011/02/26 11:17] Lord Nicolie Luv: ((Nicolie Luv is in StoryTeller mode.))
    [2011/02/26 11:17] tessababie Resident plucks at the Hellequin's mask ....
    [2011/02/26 11:17] Leigh Huet: those are both good answers and will be honest and say..not a direction I was expecting
    [2011/02/26 11:17] Laken Thorne cries
    [2011/02/26 11:17] tessababie Resident: shhhh!
    [2011/02/26 11:18] Leigh Huet: smiles...as this is OOC I would ask that you not RP......it helps with the seperation
    [2011/02/26 11:18] JosephLeSanz Resident slaps his forehead "D'oh!"
    [2011/02/26 11:19] Leigh Huet: they are not wrong answers just something I wasn't expecting
    [2011/02/26 11:19] Leigh Huet: actually those things could make it difficult if you do not feel comfortable with the hud
    [2011/02/26 11:19] Leigh Huet: so let me give you a few pointers on it
    [2011/02/26 11:20] Leigh Huet: first click on the hud and then choose character
    [2011/02/26 11:20] Leigh Huet: then go to my larps and open the web page for me
    [2011/02/26 11:20] Lonewolf63 Oh: you guys need your floor fixing
    [2011/02/26 11:20] JosephLeSanz Resident: myine does not work for me
    [2011/02/26 11:21] Lonewolf63 Oh: it just killed my ass 0-0
    [2011/02/26 11:21] Leigh Huet: what is happening when you go there joseph?
    [2011/02/26 11:21] JosephLeSanz Resident: I type in my info and hit login and I get empty login fields
    [2011/02/26 11:21] JosephLeSanz Resident: nothing more
    [2011/02/26 11:22] Leigh Huet: are you typing in your full avatar name?
    [2011/02/26 11:22] Nicolie Luv: We ar having class in here please join us or respect the class and not be disruptive thank you
    [2011/02/26 11:22] JosephLeSanz Resident: I am
    [2011/02/26 11:22] Catt: ((Catt Catiria has entered the area.))
    [2011/02/26 11:22] Leigh Huet: so you are typing "JosephLeSanz Resident" in the first field
    [2011/02/26 11:22] JosephLeSanz Resident: no
    [2011/02/26 11:22] JosephLeSanz Resident: just JosephLeSanz
    [2011/02/26 11:22] Leigh Huet: that is your full avatar name
    [2011/02/26 11:23] JosephLeSanz Resident: with the resident on the end?
    [2011/02/26 11:23] Leigh Huet: then the pen code you see when you first come in or if you type reload
    [2011/02/26 11:23] Leigh Huet: yes
    [2011/02/26 11:23] JosephLeSanz Resident: i'll try that
    [2011/02/26 11:23] JosephLeSanz Resident: with a space?
    [2011/02/26 11:23] Leigh Huet: yes please
    [2011/02/26 11:24] JosephLeSanz Resident: got it :) thanks
    [2011/02/26 11:24] tessababie Resident: Yea that whole "resident" thing threw me for a loop at first too.
    [2011/02/26 11:24] Leigh Huet: yw
    [2011/02/26 11:24] Leigh Huet: now please click on the word detail under your character icon
    [2011/02/26 11:25] Leigh Huet: all of you should be looking now at the details of your character is that correct?
    [2011/02/26 11:25] Joseph LeSanz successfully increases their melee damage.
    [2011/02/26 11:26] Leigh Huet: confirmation would be helpful so I know all of you are with me
    [2011/02/26 11:26] JosephLeSanz Resident: I'm there
    [2011/02/26 11:27] Erekiel Claven: yes it's correct.
    [2011/02/26 11:28] Leigh Huet: ok now please click on the word abilities on the left hand side of the page
    [2011/02/26 11:28] tessababie Resident: yes
    [2011/02/26 11:28] JosephLeSanz Resident: ok
    [2011/02/26 11:29] Leigh Huet: ok what you should be looking at is all the abilities you have available to your character right this moment
    [2011/02/26 11:29] Leigh Huet: as you level you gain abilities
    [2011/02/26 11:29] Leigh Huet: when in a conflice or really in any of your RP there are ways that you can use these
    [2011/02/26 11:29] Leigh Huet: pay attention to the description of what the ability does
    [2011/02/26 11:30] Leigh Huet: some of them are cursing abilities, some damaging, some healing. some protection
    [2011/02/26 11:30] Leigh Huet: each has their own icon
    [2011/02/26 11:30] Legacies 1891 - Orientation proudly welcomes Brianna McNamara who has gone through the complete Orientation Pack and has become the newest Role Playing Citizen :)
    [2011/02/26 11:30] Leigh Huet: you can use these iin your daily RP or even when in conflict. I always suggest printing them out
    [2011/02/26 11:31] Leigh Huet: study them from your characters perspective
    [2011/02/26 11:31] Leigh Huet: how would your character do these differnet things
    [2011/02/26 11:31] Leigh Huet: like for instance poisonthem
    [2011/02/26 11:31] Leigh Huet: what are some ways you could RP poisoning someone?
    [2011/02/26 11:31] tessababie Resident: me!
    [2011/02/26 11:31] Leigh Huet: tessa
    [2011/02/26 11:32] JosephLeSanz Resident: you could use overt or covert methods like poisoned weapons or as spells or poisoning consumables
    [2011/02/26 11:32] tessababie Resident: *grins* When I wanna use poisonthem I RP out raising the heataround them high enough to make their blood boil.
    [2011/02/26 11:32] tessababie Resident: *hopes thats a good answer*
    [2011/02/26 11:32] Leigh Huet: both are good ways to do it
    [2011/02/26 11:33] Leigh Huet: now everyone from level 15 and higher have protections from curses and damaging abilities
    [2011/02/26 11:33] Leigh Huet: they are the shield and the anticurse
    [2011/02/26 11:33] Leigh Huet: if you see that someone resisted then it is because of their protections
    [2011/02/26 11:33] JosephLeSanz Resident: I suppose there are limits to those as well
    [2011/02/26 11:33] Leigh Huet: they do wear down
    [2011/02/26 11:34] Leigh Huet: just like you hit a thick window eventually it will break
    [2011/02/26 11:34] Leigh Huet: same for the protections
    [2011/02/26 11:34] Leigh Huet: or you can just remove them IF you have that ability
    [2011/02/26 11:34] Leigh Huet: but depending on your character you might not remove all of it
    [2011/02/26 11:34] Leigh Huet: the more you use the abilities the more they grow as well
    [2011/02/26 11:35] Leigh Huet: just like learning to use anything you get better at it
    [2011/02/26 11:35] Leigh Huet: so do your abilities
    [2011/02/26 11:35] tessababie Resident: If you cannot find a way to mae the ability blend withyour caracters abilities then you cant use that one right?
    [2011/02/26 11:35] Leigh Huet: it should always be plausable for your character
    [2011/02/26 11:35] Leigh Huet: I don't even use all of them
    [2011/02/26 11:36] tessababie Resident: *nods*
    [2011/02/26 11:36] Erekiel Claven: What is you are playing a human with now psychis abilities at all? How would you intigrat Levitate?
    [2011/02/26 11:36] Leigh Huet: it is not a matter of what they are called either but what they DO
    [2011/02/26 11:36] Erekiel Claven: intigrate
    [2011/02/26 11:36] Leigh Huet: that is up to the player...and how imaginative they are
    [2011/02/26 11:36] Erekiel Claven: like say i was an old man who wasn't very phsically capable and didn't have any psychic traits?
    [2011/02/26 11:37] Leigh Huet: I can see a physical way say they are standing on a board and your on the other end..just RP jumping on the other end
    [2011/02/26 11:37] Catt Catiria: You could tie a rope around them and wrap it around a tree then pull then use levitate them.
    [2011/02/26 11:37] Leigh Huet: that is another but it would take two actions
    [2011/02/26 11:38] Leigh Huet: one to get the rope over something first
    [2011/02/26 11:38] Catt Catiria: Well, I tried
    [2011/02/26 11:38] Catt Catiria: hehe
    [2011/02/26 11:38] Leigh Huet: it is a good one
    [2011/02/26 11:38] Leigh Huet: no one said it had to be easy
    [2011/02/26 11:38] Laken Thorne grins and nods.
    [2011/02/26 11:38] Leigh Huet: only plausable
    [2011/02/26 11:39] tessababie Resident waves at Apery and Catt.
    [2011/02/26 11:39] Leigh Huet: becareful about pulling things out of the air as well not fair to the other players. if your gonna use it make sure you have a way for it
    [2011/02/26 11:39] Oswald Loudwater: waves back
    [2011/02/26 11:39] Leigh Huet: for instance
    [2011/02/26 11:39] Leigh Huet: a dagger
    [2011/02/26 11:39] Leigh Huet: how many ways can one hide a dagger?
    [2011/02/26 11:40] tessababie Resident: A lot?
    [2011/02/26 11:40] JosephLeSanz Resident: basically build on the idea of plausibility early on or in the process so it's not a complete surprise
    [2011/02/26 11:40] Oswald Loudwater: as an inmate?
    [2011/02/26 11:40] Leigh Huet: correct Joseph
    [2011/02/26 11:40] tessababie Resident: I had a friend who used to keep a sliver of a dagger in her mouth all the time. I watced her actually use it once. *shudders*
    [2011/02/26 11:40] Catt Catiria: wedgies all around!!!
    [2011/02/26 11:41] Leigh Huet: smirks
    [2011/02/26 11:41] Erekiel Claven: oooo
    [2011/02/26 11:41] Erekiel Claven: that is awesome ^^
    [2011/02/26 11:41] Oswald Loudwater: question
    [2011/02/26 11:41] tessababie Resident: what is awesome?
    [2011/02/26 11:41] Leigh Huet: all we ever ask of any player and ourselves is to keep it plausable because that actually helps keep drama down
    [2011/02/26 11:41] Leigh Huet: Oswald
    [2011/02/26 11:41] JosephLeSanz Resident: RL I learned how to conceal razor blades in the roof of my mouth so it's definitely possible
    [2011/02/26 11:42] Nicolie Luv: blinks
    [2011/02/26 11:42] Andromedan Resident: plausable as in having a good reason and a good line?
    [2011/02/26 11:42] JosephLeSanz Resident: believable
    [2011/02/26 11:42] Nicolie Luv: umm I'm not sure I want to know where you learned that
    [2011/02/26 11:42] Andromedan Resident: ok
    [2011/02/26 11:42] tessababie Resident: probably the ghetto like my friend.
    [2011/02/26 11:42] JosephLeSanz Resident: Rough Neigborhood >.>
    [2011/02/26 11:42] tessababie Resident: *nods*
    [2011/02/26 11:42] Leigh Huet: if you are a vampire how much sense would it be for you to use fire?
    [2011/02/26 11:42] Laken Thorne laughs
    [2011/02/26 11:42] Oswald Loudwater: What if your weapon is always hidden as part of your body..If I whip it out right away then it would identify me right away
    [2011/02/26 11:43] Andromedan Resident: depends on what myth you believe in...
    [2011/02/26 11:43] tessababie Resident: I think that would be suicide Leigh
    [2011/02/26 11:43] Andromedan Resident: but I get your point
    [2011/02/26 11:43] Laken Thorne nods "and whether or not you were scuicidal."
    [2011/02/26 11:43] tessababie Resident: *snickers*
    [2011/02/26 11:43] JosephLeSanz Resident: Plausability is basically in how you built the story around your ability
    [2011/02/26 11:43] Andromedan Resident: yes..this is what I meant
    [2011/02/26 11:43] Lonewolf63 Oh: the only two things that can kil a vamp, is a lycan , and to cut there heads off
    [2011/02/26 11:44] Leigh Huet: I was speaking in general terms but I am glad you understand my meaning but yes Joseph
    [2011/02/26 11:44] JosephLeSanz Resident: you can't go in and suddenly develop super human strength as a human unless something caused it
    [2011/02/26 11:44] Erekiel Claven: yes ^^
    [2011/02/26 11:44] tessababie Resident: But Im secretly wonder woman - didnt you get the memo?
    [2011/02/26 11:44] Leigh Huet: there should be a back story for everything your character is capable of
    [2011/02/26 11:44] JosephLeSanz Resident: lol
    [2011/02/26 11:44] Andromedan Resident: another thing I meant by my question is attack for a reason or can one just be violent for no reason?
    [2011/02/26 11:44] Oswald Loudwater: my ability is plausible, even expected but not typical
    [2011/02/26 11:45] Leigh Huet: one can be violent and usualy have the alignment of chaotic evil
    [2011/02/26 11:45] Andromedan Resident: ok
    [2011/02/26 11:45] JosephLeSanz Resident: there is a reason and back story to just about everything in a roleplay, thats what makes it so
    [2011/02/26 11:45] tessababie Resident: I think you could be violent for no reason .... if that was your charatcers natural inclination ...
    [2011/02/26 11:45] Leigh Huet: always the chalenge rule must be met
    [2011/02/26 11:45] Erekiel Claven: And also it goes in to how you react to things happening in the scene and how your character is affected by them.. like is it plausible for you to do a cart wheel if your leg has been cut off.
    [2011/02/26 11:45] Leigh Huet: that is your character but I will warn you
    [2011/02/26 11:45] Andromedan Resident: Challenge rule?
    [2011/02/26 11:46] Leigh Huet: one if you plan on fighting all the time it will get to a point players will avoid your character especially if they don't have a lot of time
    [2011/02/26 11:46] Leigh Huet: conflict can be fun but not all the time
    [2011/02/26 11:46] Leigh Huet: not to mention the IC consequences....winks
    [2011/02/26 11:46] tessababie Resident: ooh and watch out for the constables - jailtime = lack of RP for a few days.
    [2011/02/26 11:47] Leigh Huet: what she said
    [2011/02/26 11:47] tessababie Resident: so does being hurt and stuck in a Sithen
    [2011/02/26 11:47] tessababie Resident: *grimaces*
    [2011/02/26 11:47] Nicolie Luv: smirks leaning forward nipping her ear
    [2011/02/26 11:47] Andromedan Resident: how can the constable be informed of violent maniacs?
    [2011/02/26 11:47] Laken Thorne chuckles
    [2011/02/26 11:47] Erekiel Claven: poor Ily.
    [2011/02/26 11:47] Catt Catiria: OOC chat
    [2011/02/26 11:47] tessababie Resident: they can justwalk by and see it - or someone can call them - or you can be reported afterwards
    [2011/02/26 11:47] Catt Catiria: oops
    [2011/02/26 11:47] Leigh Huet: as this is a full immersive RP sim there are no fast fowards or fast fixes so you can get back out...that would kill the immersion
    [2011/02/26 11:48] Catt Catiria: res caht
    [2011/02/26 11:48] Catt Catiria: shat
    [2011/02/26 11:48] Catt Catiria: chat
    [2011/02/26 11:48] Catt Catiria: damn typos
    [2011/02/26 11:48] Leigh Huet: there are all kinds of ways and that you would have to find out ICly as well
    [2011/02/26 11:48] Nicolie Luv: just drink your juice shelby you'll be fine...looks to cat and her bottle
    [2011/02/26 11:48] Oswald Loudwater: don't know, I've been killing people for a few days now and no one seems to notice ~smiles~
    [2011/02/26 11:48] Andromedan Resident: funny..I am not a vioeltn person but asking cos some are...so..back to challenge rules?
    [2011/02/26 11:49] Andromedan Resident: my point exactly
    [2011/02/26 11:49] Leigh Huet: the challenge rule is very simple
    [2011/02/26 11:49] Leigh Huet: it is two lines of RP giving time for their response
    [2011/02/26 11:49] JosephLeSanz Resident: I personally don't like constant fighting or killing, it's nice to add action to any RP but thats not how I see a RP playing out most of the time
    [2011/02/26 11:50] Leigh Huet: do you need an example?
    [2011/02/26 11:50] JosephLeSanz Resident: it would help I suppose
    [2011/02/26 11:50] Andromedan Resident: yes please
    [2011/02/26 11:50] Leigh Huet: catt care to help me?
    [2011/02/26 11:51] Catt Catiria: sneaks up behind Laken with a look of mischief on her face giggling
    [2011/02/26 11:51] Catt Catiria: then reaches her hand down to grab the back of his pants
    [2011/02/26 11:51] Catt Catiria: laughs loudly as she attempt to pull his pants straight up in the air
    [2011/02/26 11:52] Leigh Huet: well she did give two lines of RP did she meet the challenge rule?
    [2011/02/26 11:52] tessababie Resident: I dun know - he didnt respond
    [2011/02/26 11:52] Oswald Loudwater: dice roll?
    [2011/02/26 11:52] Leigh Huet: exactly
    [2011/02/26 11:52] Leigh Huet: he did not respond
    [2011/02/26 11:52] Leigh Huet: she did not give him a chance to react
    [2011/02/26 11:52] Catt Catiria: exactly
    [2011/02/26 11:52] Leigh Huet: did he notice her or not
    [2011/02/26 11:52] Catt Catiria: want me to do it right now?
    [2011/02/26 11:53] Leigh Huet: yep a good example this time and who ever she picks on it is up to you to respond
    [2011/02/26 11:54] Catt walks slowly up to Ilyana with a sly grin upon her lips and speaks jokingly, "So, since I failed at causing you some discomfort, shall I try again?"
    [2011/02/26 11:56] Ilyana Aethelwyne quirked her brow and quickly undid her own pants, intent on pulling them down and kicking them away so there was no material left for a possible wedgie, grinning.
    [2011/02/26 11:56] Ilyana Aethelwyne successfully performs the simple task.
    [2011/02/26 11:56] Leigh Huet: in that example llyana difused the intent challenge rule still not met
    [2011/02/26 11:57] Catt watches her as she takes off her clothes and grins then takes one step closer now showing the rope she had hidden behind her back
    [2011/02/26 11:57] tessababie Resident: *snickers and quickly grabs her pants to put them on so she isn
    [2011/02/26 11:57] tessababie Resident: t half naked anymore*
    [2011/02/26 11:57] tessababie Resident: damnit
    [2011/02/26 11:57] Leigh Huet: now she has met the challenge rule
    [2011/02/26 11:57] Catt Catiria: Love you Ily
    [2011/02/26 11:57] tessababie Resident: lol
    [2011/02/26 11:57] Andromedan Resident: hmm I see
    [2011/02/26 11:57] Leigh Huet: understand?
    [2011/02/26 11:58] Andromedan Resident: thanks for that
    [2011/02/26 11:58] Ilyana Aethelwyne eyed the rope and her grinned widened. "Is that for me?"
    [2011/02/26 11:58] Leigh Huet: the idea of the challenge rule is to let the typest kow something is about to happen
    [2011/02/26 11:58] Leigh Huet: not necessarily the character
    [2011/02/26 11:58] Andromedan Resident: and respond accoringly?
    [2011/02/26 11:58] Leigh Huet: up to your RP
    [2011/02/26 11:58] Andromedan Resident: accordingly*
    [2011/02/26 11:59] tessababie Resident: can i give an example?
    [2011/02/26 11:59] Leigh Huet: tessa
    [2011/02/26 11:59] Catt took the rope and with her quick speed slid it between her legs and attempted to pull up
    [2011/02/26 11:59] Catt successfully assists Ilyana Aethelwyne.
    [2011/02/26 11:59] Catt Catiria: Didn't want to use harm
    [2011/02/26 11:59] tessababie Resident: the challenge rule was met for me once so that I knew as a player something was happening - but my character did not. They slinked about the shadows and followed her. So its possible to meet th challenge rule without giving yourself away to the character
    [2011/02/26 12:00] tessababie Resident: yes thats cause when you do you dont successfuly wedgie me :P
    [2011/02/26 12:00] Catt Catiria: I can always keep trying
    [2011/02/26 12:01] JosephLeSanz Resident: it's up to the player not to use the information in the challenge for their character
    [2011/02/26 12:01] Leigh Huet: there are ways of discoverying someone if they are hiding
    [2011/02/26 12:01] Leigh Huet: but
    [2011/02/26 12:01] tessababie Resident: you would have to know there was someone hiding to begin with though - Ily hadnt a clue
    [2011/02/26 12:01] Leigh Huet: if they are RPing in stealth like hiding in the shadows it should be a two step process only to make it fair
    [2011/02/26 12:02] Leigh Huet: even humans can sense something is around them
    [2011/02/26 12:02] Leigh Huet: everyone please type /9sense
    [2011/02/26 12:02] Ilyana Aethelwyne performs Inner Eye on themself.
    [2011/02/26 12:02] Andromeda performs Inner Eye on themself.
    [2011/02/26 12:02] Laken Thorne performs Inner Eye on themself.
    [2011/02/26 12:02] Erekiel Claven: Apery!
    [2011/02/26 12:03] Apery performs Inner Eye on themself.
    [2011/02/26 12:03] Erekiel Claven: now that is a great name
    [2011/02/26 12:03] Leigh Huet: once you use that you now know others are around
    [2011/02/26 12:03] Catt performs Inner Eye on themself.
    [2011/02/26 12:03] Leigh Huet: you do not know exactly
    [2011/02/26 12:03] Joseph LeSanz performs Inner Eye on themself.
    [2011/02/26 12:03] Leigh Huet: to pinpoint then you can use discovery
    [2011/02/26 12:03] Leigh Huet: however..if your character is distracted would you need to start again?
    [2011/02/26 12:04] JosephLeSanz Resident: I suppose it would hinder the attempt
    [2011/02/26 12:04] Leigh Huet: even for a vamp or a lycan...you have to concentrate on that one thing to zero in
    [2011/02/26 12:04] tessababie Resident: Id say yes

  2. Leigh Huet | February 27, 2011 - 01:56 AM

    [2011/02/26 12:05] Catt Catiria: ?? would I be correct in that if someone has already started with their challenge rule then you could very well use up any chance you would have to respond to avoid the threat if you use those?
    [2011/02/26 12:05] Leigh Huet: this only makes it more plausable and more fun for the RP
    [2011/02/26 12:05] Leigh Huet: umm let me read that again catt
    [2011/02/26 12:05] JosephLeSanz Resident: it's not always plausible to know whether someone is there even as the challenge is made
    [2011/02/26 12:06] Leigh Huet: a lot depends on how they are hiding
    [2011/02/26 12:06] JosephLeSanz Resident: possibly only if you are expecting to be followed or attacked
    [2011/02/26 12:06] Erekiel Claven: Or to want to know
    [2011/02/26 12:06] Leigh Huet: even in RL you seem to know when someone is following you
    [2011/02/26 12:06] Leigh Huet: or watching you
    [2011/02/26 12:06] JosephLeSanz Resident: it is based on expectaion I think
    [2011/02/26 12:06] tessababie Resident: but if you are in a crowded room you wuldnt necessarily take that feeling as a threat
    [2011/02/26 12:06] Erekiel Claven: it's like.. if I'm going grocery shopping and thinking about whether or not I will find ripe strawberries this season I'm not going to be thinking omg o.o there's a killer in the shadows!
    [2011/02/26 12:07] Laken Thorne sense sense
    [2011/02/26 12:07] Leigh Huet: exactly
    [2011/02/26 12:07] Leigh Huet: the main thing here is to have fun
    [2011/02/26 12:07] Catt Catiria: *chuckles*
    [2011/02/26 12:07] Leigh Huet: you may be surprised in the RP you get even with the challenge rule
    [2011/02/26 12:07] JosephLeSanz Resident: so you would plausibly only try and counter a challenge if your character would be expecting to be followed etc.
    [2011/02/26 12:07] Andromedan Resident: can I just make sure that I got htis right?
    [2011/02/26 12:08] Oswald Loudwater: *question* if you are in a fight, and you emote kicking at them to attempt to knock them down and roll a success then what would they have to do to react to it properly
    [2011/02/26 12:08] Leigh Huet: now this is only in a stealth RP but head on confrontation is another matter entirely...though you still need to meet the challenge rule
    [2011/02/26 12:08] Erekiel Claven: yes ^^
    [2011/02/26 12:08] Andromedan Resident: I as a player can know that something is about to happen cos anothe character RPed..but my character can still be oblivious to it?
    [2011/02/26 12:08] Leigh Huet: correct Andromedan
    [2011/02/26 12:09] Leigh Huet: that is up to you the typist and the kind of RP that is happening
    [2011/02/26 12:09] Andromedan Resident: yet, my character should respond to announce that the player noticed the other character..so that the challenge rule is met?
    [2011/02/26 12:09] Leigh Huet: umm let me try this
    [2011/02/26 12:10] Lady Leigh Luv slinks in the shadows she watched people go by silently her form almost one with them as she noticed Andromedan walking down the street
    [2011/02/26 12:12] Andromedan Resident: can I (Leanne) type: Andromeda is enjoying the lovely night breez caressing her hair...
    [2011/02/26 12:12] Leigh Huet: yes
    [2011/02/26 12:12] Andromedan Resident: to notify Lady Leigh that the player noted that but Andromeda didn't
    [2011/02/26 12:12] Leigh Huet: correct
    [2011/02/26 12:12] Andromedan Resident: ah..ok...thanks :)
    [2011/02/26 12:13] Leigh Huet: your welcome
    [2011/02/26 12:13] JosephLeSanz Resident: I am having just a tad bit of confusion here, and maybe it's just the history i've had with Pencil and paper RPs
    [2011/02/26 12:13] Leigh Huet: how can I help clear the confusion Joseph?
    [2011/02/26 12:14] JosephLeSanz Resident: Lets just say at any given moment someone is following joseph
    [2011/02/26 12:14] JosephLeSanz Resident: Joseph would be expoecting to be followed
    [2011/02/26 12:14] JosephLeSanz Resident: but, how would he know When to check to see if he is being followed
    [2011/02/26 12:14] JosephLeSanz Resident: I am more used to directed RP with a Game Guide
    [2011/02/26 12:15] Leigh Huet: to be honest hun that depends on the RP and what the other character is doing
    [2011/02/26 12:15] Laken Thorne nods
    [2011/02/26 12:15] Leigh Huet: I don't mean to be vague....but there are so many variables...
    [2011/02/26 12:15] Andromedan Resident: makes it quite complecated yet interesting...
    [2011/02/26 12:15] Leigh Huet: and it is difficult to cover every single one here in class
    [2011/02/26 12:15] Erekiel Claven: he might not know to check unless they did something to give themselves away
    [2011/02/26 12:15] JosephLeSanz Resident: Thats what is getting me hung up
    [2011/02/26 12:15] You decline 'SRM/AAUW TOUR & ANNIVERSARY EVENT' ( http://slurl.com/secondlife/Inspiration%20Cove/57/253/20 ) from SL/RL Relationships Discussion Group.
    [2011/02/26 12:16] IM: SL/RL Relationships Discussion Group: SL/RL Relationships Group invites you to join us as we celebrate BLACK HISTORY MONTH at the Sunrise Mansion 1PM SLT. A tour of the SRM Museum and Gallery begins at AAUW Minerva Campus with presentation by Indea Vaher, SRM Founder, the to the SRM, St Isabella Island site for tour of Middle Passage ship, Slave Quarters, Religion, Mojo House, and much more. Tour ends with Anniversary Celebration at Younder Red House. See note card attached for LM and more information
    [2011/02/26 12:16] Leigh Huet: bingo
    [2011/02/26 12:16] Leigh Huet: Erekiel pinpointed it
    [2011/02/26 12:16] JosephLeSanz Resident: typically a perception or discovery check is called to see if Joseph would notice his follower
    [2011/02/26 12:16] Leigh Huet: and perception is the sense
    [2011/02/26 12:16] Leigh Huet: and the discovery is the discovery check
    [2011/02/26 12:16] Laken Thorne nods "But in this sense it is different."
    [2011/02/26 12:17] Leigh Huet: this is your game
    [2011/02/26 12:17] Leigh Huet: be respectful of your fellow player
    [2011/02/26 12:17] JosephLeSanz Resident: i'll have to adapt
    [2011/02/26 12:17] Leigh Huet: think of it as how would you want to be treated if you were doing the following?
    [2011/02/26 12:17] Erekiel Claven: If Joseph is being followed nd he knows he might be being followed he would be on edge yes.. he might be jumpy.. but unless something happen to give the person away he wouldn't know to check.
    [2011/02/26 12:17] Leigh Huet: would you want to be discovered right off?
    [2011/02/26 12:17] JosephLeSanz Resident: typically the progression was sneak or hide check to see if the follower was successful at being concealed
    [2011/02/26 12:18] JosephLeSanz Resident: then the one being followed would roll discovery
    [2011/02/26 12:18] JosephLeSanz Resident: if the follower failed the sneak check
    [2011/02/26 12:18] Leigh Huet: but this is not pencil and paper this environment is much different
    [2011/02/26 12:18] JosephLeSanz Resident: lol I can tell
    [2011/02/26 12:18] Catt Catiria: May I give a slight example please?
    [2011/02/26 12:18] Leigh Huet: sure
    [2011/02/26 12:19] Catt Catiria: When you put on your meter, it tells you the weather, if the wind is blowing anyone that can smell can feasibly smell something on the breeze if you think you're being followed depending on how far away they are
    [2011/02/26 12:20] JosephLeSanz Resident: environmental conditions taken into consideration then
    [2011/02/26 12:21] Leigh Huet: all based on plausability and respect for your fellow player
    [2011/02/26 12:21] JosephLeSanz Resident: Ok
    [2011/02/26 12:21] Leigh Huet: treat them how you would want to be treated if the rolls were reversed
    [2011/02/26 12:21] Leigh Huet: and that goes back to an earlier question and no I didn't forget it
    [2011/02/26 12:22] JosephLeSanz Resident: That is probably the best rule of measure yet lol, i'm sure nobody wants to be caught or sought out every time but not missed every time either
    [2011/02/26 12:22] Leigh Huet: Oswald asked about a kick and it was a harm roll how would the other respond
    [2011/02/26 12:22] Catt Catiria: It depends on the success of the roll
    [2011/02/26 12:22] Leigh Huet: that is how I do all my own RP Joseph
    [2011/02/26 12:23] Leigh Huet: I think how I would want to be respected if the rolls were reversed same goes for any damage
    [2011/02/26 12:23] Leigh Huet: be plausable based on your character
    [2011/02/26 12:23] JosephLeSanz Resident: Thats another thing, how does one handle dodging and parrying
    [2011/02/26 12:23] Leigh Huet: ok lets go to that
    [2011/02/26 12:23] Leigh Huet: when rolling the harm roll
    [2011/02/26 12:24] Leigh Huet: you will find it on your hud under dice or by clicking the second to last icon on your hud
    [2011/02/26 12:24] Leigh Huet: then chose PvTarget
    [2011/02/26 12:24] Leigh Huet: this means player versus target...in this case another player
    [2011/02/26 12:24] Leigh Huet: there are 5 possible outcomes
    [2011/02/26 12:24] Leigh Huet: critical fail
    [2011/02/26 12:24] Leigh Huet: fail
    [2011/02/26 12:24] Leigh Huet: baresuccess
    [2011/02/26 12:24] Leigh Huet: success
    [2011/02/26 12:24] Leigh Huet: stellar success
    [2011/02/26 12:25] Leigh Huet: this is the way I look at those outcomes
    [2011/02/26 12:26] Leigh Huet: critical fail.. you became the biggest cluts on the face of the planet...Catt giving a wedgie stepping on a rock and falls as she reaches for llyana's pants then end up being pulled down in the process
    [2011/02/26 12:26] Leigh Huet: fail...catt stepped on the rock and falls on her face
    [2011/02/26 12:27] Leigh Huet: baresuccess...she was able to grab the pants but only able to pull them so it was uncomfortable
    [2011/02/26 12:27] Leigh Huet: succedss....they got a wedgie
    [2011/02/26 12:27] Leigh Huet: stellar success they got the wedgie and she has the band in her hand causing her to fall on her ass in the process
    [2011/02/26 12:28] Leigh Huet: let me give you another set of scenario same 5
    [2011/02/26 12:28] Oswald Loudwater: hardly seems like fair damage, she has a bruised butt but I can't reproduce
    [2011/02/26 12:29] tessababie Resident: lol
    [2011/02/26 12:29] JosephLeSanz Resident: lol
    [2011/02/26 12:29] Leigh Huet: critical fail..me throwing a pot of water some falls on the floor I slip have the water all over me at the pot goes flying
    [2011/02/26 12:29] Leigh Huet: fail....I totally miss
    [2011/02/26 12:29] Leigh Huet: bare success some of the water gets on who I was aiming for
    [2011/02/26 12:29] Leigh Huet: success bullseye
    [2011/02/26 12:30] Leigh Huet: stellar success...bullseye but some splashed back on me
    [2011/02/26 12:30] Leigh Huet: hitting someone in the jaw
    [2011/02/26 12:30] JosephLeSanz Resident: or they got the pot as well as the water
    [2011/02/26 12:30] JosephLeSanz Resident: lol
    [2011/02/26 12:31] Leigh Huet: I will tell you it is disheartning to see players blow off the stellars and criticals
    [2011/02/26 12:31] Leigh Huet: they can be a lot of fun if you do it right
    [2011/02/26 12:31] Lady Leigh Luv reaches back to hit Nic on the jaw...
    [2011/02/26 12:31] Leigh Huet: critical fail...my fist gets caught in my sleeve ripping it the force causing me to fall on the floor
    [2011/02/26 12:31] Leigh Huet: coule I take him with me in the process?
    [2011/02/26 12:32] You decline =BB= Dockside Classes, Builders Brewery from A group member named Xeliah Carrasco.
    [2011/02/26 12:32] Catt Catiria: OFr those that don't know about this. I got a stellar in crunching someone in the 'boy'. because it was a stellar, I broke my ankle
    [2011/02/26 12:32] Catt Catiria: For**
    [2011/02/26 12:32] JosephLeSanz Resident: possibly
    [2011/02/26 12:32] tessababie Resident: i hearted that scene
    [2011/02/26 12:32] Leigh Huet: exactly it is possible
    [2011/02/26 12:32] Leigh Huet: ok stellar
    [2011/02/26 12:32] Leigh Huet: hit him in the jaw and it breaks his jaw and my hand in the process
    [2011/02/26 12:33] JosephLeSanz Resident: I think I got it
    [2011/02/26 12:33] Leigh Huet: or....I hit his jaw and the wall behind him
    [2011/02/26 12:33] JosephLeSanz Resident: the outcome depends on the Challengers roll
    [2011/02/26 12:33] Leigh Huet: now let me be clear on one thing here
    [2011/02/26 12:33] JosephLeSanz Resident: and it is up to both parties to respond accordingly
    [2011/02/26 12:33] Leigh Huet: unlike table top you will not see two different rolls
    [2011/02/26 12:33] Leigh Huet: and yes it is
    [2011/02/26 12:34] Leigh Huet: when a player targets another
    [2011/02/26 12:34] Leigh Huet: and they roll for anything
    [2011/02/26 12:34] tessababie Resident: but if you get crit fail or stellar both have to oll d4 right?
    [2011/02/26 12:34] Leigh Huet: be it harm assist or discovery
    [2011/02/26 12:34] Leigh Huet: that is what STs ask for it helps for the qualifyer
    [2011/02/26 12:34] tessababie Resident nods
    [2011/02/26 12:34] Leigh Huet: if I get a one on hitting his jaw my nuckles are bruised if I get a 4..well I hurt my hand badly
    [2011/02/26 12:35] Leigh Huet: the outcome is based on my stats and my goal roll and the targets resist factor
    [2011/02/26 12:35] Leigh Huet: it happens automatically in the hud
    [2011/02/26 12:36] Leigh Huet: and allows players if they so choose to have conflicts and use the dice without the need for a ST present
    [2011/02/26 12:36] Leigh Huet: but if a player request a ST the RP MUST be paused and wait for the ST's arrival
    [2011/02/26 12:36] Leigh Huet: all conflicts should be....
    [2011/02/26 12:37] Leigh Huet: player A has one action attempt THEN rolls the dice
    [2011/02/26 12:37] Leigh Huet: player b reacts based on that roll and then they have ONE action
    [2011/02/26 12:37] Leigh Huet: they then roll based on their action
    [2011/02/26 12:37] Leigh Huet: then player a reacts and let the games begin
    [2011/02/26 12:37] Leigh Huet: understand?
    [2011/02/26 12:38] tessababie Resident nods "If it's a fail does the player who rolled post the failure or does the person attacked post their response?
    [2011/02/26 12:38] Leigh Huet: if you rolled against me I would react based on that roll you do not RP for me
    [2011/02/26 12:39] Leigh Huet: only I can tell you how your attempt failed
    [2011/02/26 12:39] tessababie Resident nods
    [2011/02/26 12:39] Leigh Huet: because I would base it on my character and her abilities
    [2011/02/26 12:40] Leigh Huet: this again goes back to that player respect..just like you want to see them respect your attempt you should do the same with theirs
    [2011/02/26 12:40] Leigh Huet: if you are unclear or feel that they did not respond properly what is the best way to handle it?
    [2011/02/26 12:41] Catt Catiria: I have a difficult time sometimes based on the RP how to figure out exactly the d4's.
    [2011/02/26 12:41] Catt Catiria: If the 'attacker' gets a 4 and the other palyer gets a 4
    [2011/02/26 12:41] Leigh Huet: frankly on some of the critials and stellars...there may be no blowback it depends on the RP
    [2011/02/26 12:42] Leigh Huet: like if I was assisting someone....and got a critical
    [2011/02/26 12:42] Leigh Huet: it really isn't going to hurt them...but it would me big time
    [2011/02/26 12:42] Leigh Huet: but then again it depends on HOW you were assisting them
    [2011/02/26 12:43] Leigh Huet: use common sense and what feels plausable
    [2011/02/26 12:43] Laken Thorne nods nods
    [2011/02/26 12:43] tessababie Resident: if you were holding a ladder for them and crit failed couldnt the ladder also fall out from under them?
    [2011/02/26 12:43] Leigh Huet: ya
    [2011/02/26 12:43] Leigh Huet: that is plausable
    [2011/02/26 12:43] Leigh Huet: really that is what RP is all about
    [2011/02/26 12:43] Leigh Huet: what is plausable
    [2011/02/26 12:43] Erekiel Claven: like ily assists my hair all the time, and she got a crit fail when she tried to braid it.. it didn't hurt me but it did make her topple off the chair I was sitting in
    [2011/02/26 12:44] tessababie Resident: *snickers*
    [2011/02/26 12:44] Leigh Huet: that was plausable
    [2011/02/26 12:44] Leigh Huet: if unsure if you should use harm or assist
    [2011/02/26 12:44] Laken Thorne chuckles "she also might have tied her fingers together. if it was a 1/4 or 2/4
    [2011/02/26 12:44] Leigh Huet: thiink about what the intent is
    [2011/02/26 12:44] tessababie Resident: :P
    [2011/02/26 12:44] Erekiel Claven: hehehe
    [2011/02/26 12:45] Leigh Huet: ok lets bring up one more thing with conflict RP
    [2011/02/26 12:45] Leigh Huet: that of calling for help
    [2011/02/26 12:45] Leigh Huet: one there should be a plausable way
    [2011/02/26 12:46] Leigh Huet: two noone should be TPd into a conflict they need to get there on their own
    [2011/02/26 12:46] Oswald Loudwater: *holds up his favorite rape whistle*
    [2011/02/26 12:46] tessababie Resident: lol
    [2011/02/26 12:46] Catt Catiria: *smiles* grateful the Drow didn't eat her kitty
    [2011/02/26 12:46] Leigh Huet: three just because you have a bond with someone or a group does not mean you can just hop into their IM box and say help
    [2011/02/26 12:46] tessababie Resident: that sounds wrong ....
    [2011/02/26 12:46] JosephLeSanz Resident flexes his nonexistent muscles
    [2011/02/26 12:47] JosephLeSanz Resident: more a reason to call for help?
    [2011/02/26 12:47] JosephLeSanz Resident: lol
    [2011/02/26 12:47] Oswald Loudwater: *passes Ilyana his rape whistle, thinking she needs it more*
    [2011/02/26 12:47] Leigh Huet: be plausable and fair to your fellow player
    [2011/02/26 12:47] tessababie Resident: you have to e capable of RPing out your utilizing that bond correct>? And you HAVE to RP out that you are doing so and d an abilities roll right?
    [2011/02/26 12:47] Leigh Huet: correct
    [2011/02/26 12:48] Leigh Huet: and the more duress your under the more difficult
    [2011/02/26 12:48] tessababie Resident: *grins at Oswald*
    [2011/02/26 12:48] tessababie Resident nods.
    [2011/02/26 12:48] Leigh Huet: please also be sure you have the other player targeted when doing the ability roll as well their resistance will be a factor when calling for help
    [2011/02/26 12:49] Leigh Huet: bonds are not easily made either
    [2011/02/26 12:49] Leigh Huet: just because one is telepathic doesn't mean both of you are
    [2011/02/26 12:49] tessababie Resident: lol
    [2011/02/26 12:50] JosephLeSanz Resident: so what is rolled when asking for help on the PvTarget
    [2011/02/26 12:50] Catt Catiria: Also, be careful who you bond with, it can hurt more than it helps sometimes
    [2011/02/26 12:50] Leigh Huet: not on the target it is PvAbility for that
    [2011/02/26 12:50] Leigh Huet: that falls under IC consequences
    [2011/02/26 12:51] Leigh Huet: any questions?
    [2011/02/26 12:51] tessababie Resident: nope
    [2011/02/26 12:51] Catt Catiria: I'm good
    [2011/02/26 12:51] Andromedan Resident: no
    [2011/02/26 12:51] JosephLeSanz Resident: I now have a better understanding of the mechanics, thank you
    [2011/02/26 12:52] Leigh Huet: there is one other thing if you are in a conflict it is possible others will join your RP...
    [2011/02/26 12:52] Leigh Huet: the best then to do is start a conference and establish a posting order
    [2011/02/26 12:52] Leigh Huet: this helps eliminate confusion
    [2011/02/26 12:52] Catt Catiria: On that note
    [2011/02/26 12:52] Leigh Huet: game time wise it is all happening at once even if it takes 20 min to get back to your characater
    [2011/02/26 12:53] Catt Catiria: what if you have three different RP's going on at the same time
    [2011/02/26 12:53] Leigh Huet: if you find others are within chat range there are ways to circumvent that
    [2011/02/26 12:53] Leigh Huet: one..move it is the easiest
    [2011/02/26 12:53] Leigh Huet: just RP moving to someplace quieter
    [2011/02/26 12:54] Leigh Huet: two...only pay attention to the lines of those you are RPing with
    [2011/02/26 12:54] Leigh Huet: this happens in the cafe a lot
    [2011/02/26 12:54] Leigh Huet: there are times I can hear jitters RP in the next building
    [2011/02/26 12:54] Catt Catiria: But if you are involved in all of them, it gets hard to keep up and can get very confusing. you have one person over here talking to you then another over there then another right in front of you.
    [2011/02/26 12:54] Leigh Huet: it is not possible for my character to hear that so I don't even read her RP lines
    [2011/02/26 12:55] Catt Catiria: Can you ask for a pause or a posting order in order to keep it all straight?
    [2011/02/26 12:55] Leigh Huet: then it is no longer all three it becomes one
    [2011/02/26 12:55] Oswald Loudwater: I..um..lurk alot and usually emote that I'm there but dont' always expect to be noticed...should I emote my presents or leave it up to the people near me?
    [2011/02/26 12:55] JosephLeSanz Resident: I ususally have a good handle on who is saying what and what the RP flow is
    [2011/02/26 12:55] Leigh Huet: you should have a conference going
    [2011/02/26 12:55] Leigh Huet: if you are lurking you should RP that you are
    [2011/02/26 12:55] Catt Catiria: It's only happened once, and honestly, I hope it doesn't happen again, it was crazy
    [2011/02/26 12:56] Leigh Huet: it is the only way otherwise people will just RP seeing you and possble wave or what ever...
    [2011/02/26 12:56] Oswald Loudwater: well I always lurk by my nature rather than intent
    [2011/02/26 12:56] Leigh Huet: just RP it
    [2011/02/26 12:56] Catt Catiria: Until someone rp's in I act as if they aren't there, is that correct Leigh?
    [2011/02/26 12:56] tessababie Resident: thats what I do too
    [2011/02/26 12:57] Leigh Huet: correct Catt
    [2011/02/26 12:57] Leigh Huet: people show up almost in my lap at the cafe because they crashed or logged there
    [2011/02/26 12:57] Leigh Huet: so I ignore it unless they do some RP line
    [2011/02/26 12:57] Catt Catiria: They just ant to sit in your lap Leigh. they just don't want to tell you
    [2011/02/26 12:57] Leigh Huet: like Erekiel crashed in my office once
    [2011/02/26 12:57] tessababie Resident: lol
    [2011/02/26 12:58] Leigh Huet: it was I think like 15 20 min before he came back and we just RPd that he left
    [2011/02/26 12:58] Leigh Huet: when he showed back up we ignored him
    [2011/02/26 12:58] Leigh Huet: and he IMd me sneaking out..laughs
    [2011/02/26 12:59] Leigh Huet: any other questions, comments, thoughts?
    [2011/02/26 13:00] Lady Leigh Luv: ((Leigh Huet is in StoryTeller mode.))
    [2011/02/26 13:00] Erekiel Claven: I'm good ^^
    [2011/02/26 13:00] tessababie Resident: no
    [2011/02/26 13:00] JosephLeSanz Resident: Nope
    [2011/02/26 13:01] Oswald Loudwater: Yes, when I bend my finger like this it hurts..How come?
    [2011/02/26 13:01] Catt Catiria: looks over noticing that Ilyana has on pants right now, a grins deviously
    [2011/02/26 13:01] Andromedan Resident: lol
    [2011/02/26 13:01] tessababie Resident: lol
    [2011/02/26 13:01] Catt Catiria: over use
    [2011/02/26 13:01] Leigh Huet: ok if everyone will give me a moment I will pass out xp


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