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Class: 2011Sep17 - LaRPs for Global & Game Realm Owners and Admins

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  1. Faith Diesel | September 17, 2011 - 07:13 PM

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    [10:37] Faith Diesel: hi all - I am due to do a larps class for all global and game realm owners and admins - should they want it - any takers?
    [10:38] Mordeth Morgwain: sign me up :)
    [10:39] Faith Diesel: grins - okies mordeth - if its only your sim can do it over there otherwise will give the class in here
    [10:39] Mordeth Morgwain: alrighty.
    [10:39] Faith Diesel: let me send out a notice
    [10:40] Mordeth Morgwain: sure thing.
    [10:46] Faith Diesel: okies 15mins to class
    [10:46] Faith Diesel: would you prefer it here Mordeth?
    [10:46] Leigh Huet: pounces Mordeth
    [10:47] Mordeth Morgwain: ack!
    [10:47] Mordeth Morgwain: sure that'd be fine :)
    [10:48] Faith Diesel: its better if you are all in your own sims then you can see what your larps does
    [10:49] Mordeth Morgwain: fair enough :)
    [10:49] Leigh Huet: tickles Mordeth then goes back into her RP..good to see you bro
    [10:50] Mordeth Morgwain waves
    [10:50] Mordeth Morgwain: you too :)
    [10:50] Faith Diesel: have you set up a char yet Mordeth?
    [10:50] Mordeth Morgwain: I do but it's for the global as opposed to the private region heh
    [10:51] Faith Diesel: its ok - at least you have a char
    [10:52] Mordeth Morgwain: yep :)
    [10:52] Faith Diesel: there are things you wont be able to do till the realm is set up
    [10:53] Faith Diesel: there are no admin abilities in the global setup
    [10:53] Mordeth Morgwain: right. which makes sense
    [10:53] Faith Diesel: its the only difference between global & game realm
    [10:54] Mordeth Morgwain: kk
    [10:54] Faith Diesel: we have 7mins - want to grab a coffee or something
    [10:54] Mordeth Morgwain: just did actually lol
    [10:55] Mordeth Morgwain: was trying to rouse some of te other team but a few of us were at our weekly larp game last night so they may well be asleep still
    [10:55] Faith Diesel: anyone else joining us?
    [10:55] Faith Diesel: grins
    [10:55] Faith Diesel: just grabbing something myself
    [10:55] Mordeth Morgwain: may as well get comfy right? hehe
    [10:56] Faith Diesel: comfy is good
    [10:56] Mordeth Morgwain: agreed :)
    [10:57] Mordeth Morgwain: and please feel free to call me mord. no need to be all formal hehe
    [10:57] Faith Diesel: giggles ok
    [10:57] Faith Diesel: like short
    [10:57] Mordeth Morgwain: especially when typing lol
    [11:00] Faith Diesel: okies - well you know Mord that I am a Storyteller in Legacies, I am also one of the main helpers with other LaRPs realms. Anyone in this group is free to friend me
    [11:01] Mordeth Morgwain: right right.
    [11:02] Faith Diesel: Leigh and I are both doing a class a month at the moment for the other game and global realms. The two classes are listed in the larps calendar at this link: http://larps.net/
    [11:02] Faith Diesel: If any realm needs an additional class then just let me or leigh know
    [11:02] Mordeth Morgwain: yeah I was actually looking at that earlier today while I was avoiding writing more notecards lol
    [11:03] Faith Diesel: grins - i hate notecards - they get out of date and you cant update them globally
    [11:04] Faith Diesel: i have a lot of them though - necessary evil
    [11:04] Mordeth Morgwain: true enough :)
    [11:04] Faith Diesel: is there anything you want to ask me mord?
    [11:04] Mordeth Morgwain: with luck we'll be working on getting a website up and running soon as well
    [11:05] Faith Diesel: it helps then all the ncs need to have is links
    [11:05] Faith Diesel: and you can keep the website up to date
    [11:05] Mordeth Morgwain: well there were a few things that I had in mind. alot will probably be covered by a good old fassion session. but I did have a question about the ATM system.
    [11:05] Faith Diesel: go ahead - this session is for you
    [11:06] Faith Diesel: ask away
    [11:07] Mordeth Morgwain: kk. well it's been almost 2 years since I last used larps sadly. so getting a quick run down on the basics will be good so I know what's what now. but as far as the ATM system goes I see there's a way to withdraw coinage but no way to deposit it. how will we be able to make a more encouraging banking system work with the system? a means of depositing coinage
    [11:07] Faith Diesel: the paying is less obvious but its exactly the same way you pay a person
    [11:07] Mordeth Morgwain: so just pay the atm?
    [11:08] Faith Diesel: target the atm and use the command /9pay #
    [11:08] Mordeth Morgwain: ok cool. that'll be helpful
    [11:08] Faith Diesel: do you know how to target?
    [11:09] Mordeth Morgwain: /9target still?
    [11:09] Faith Diesel: there are some commands you can use to target nearest person but normal way is to left click on the avatar
    [11:10] Mordeth Morgwain: kk
    [11:10] Faith Diesel: till their name appears on your hud
    [11:10] Faith Diesel: in orange
    [11:10] Mordeth Morgwain: right. under the target tab
    [11:10] Faith Diesel: yup
    [11:10] Mordeth Morgwain: kk
    [11:11] Faith Diesel: there is a lot of helpful information in the players manual in the larps website
    [11:11] Faith Diesel: that is available to everyone
    [11:11] Mordeth Morgwain: cool. will have a go at that later this evening then :)
    [11:11] Faith Diesel: http://larps.net/lc/forum/support
    [11:12] Mordeth Morgwain: so in the instance of targeting sya a register or an ATM to pay it. is it a hud click or just typing the command out?
    [11:12] Faith Diesel: that takes you to our class transcripts, the players manual & some developer info
    [11:12] Mordeth Morgwain: kk I just added it as a bookmark
    [11:13] Faith Diesel: you must target the atm first
    [11:13] Faith Diesel: then do the command
    [11:13] Faith Diesel: the same as you would to do an action on another character
    [11:14] Faith Diesel: is that clear about ATMs
    [11:14] Faith Diesel: just think of them as an npc
    [11:15] Mordeth Morgwain: mkay
    [11:16] Faith Diesel: the first thing a larps player needs to learn is how to post using the larps
    [11:16] Mordeth Morgwain: one sec let me see if I can try it here quick
    [11:16] Faith Diesel: okies
    [11:16] Mordeth Morgwain: ok got it
    [11:17] Mordeth Morgwain: just a derp moment lol
    [11:17] Faith Diesel: grins
    [11:17] Faith Diesel: so just talking about /2 commands
    [11:17] Mordeth Morgwain: right they're still /2 and /2/me
    [11:17] Mordeth Morgwain: yes?
    [11:17] Faith Diesel: larps records rp using channel 2 - yes
    [11:18] Mordeth Morgwain: is that still the channel all spells and gestures operate on also?
    [11:18] Faith Diesel: you can shorten action one to /2m but /2/me works too
    [11:18] Mordeth Morgwain: ahh fab ok
    [11:18] Faith Diesel: no all action commands are on channel 9 the /9s
    [11:19] Faith Diesel: once all your players know how to emote then they need to know how to affect other things and characters
    [11:20] Faith Diesel: all characters (pcs) should be targetable because they have a larps system on
    [11:21] Mordeth Morgwain: alrighty
    [11:23] Faith Diesel: so to do something to someone else: 1. You rp what you are attempting , 2. You target them 3. You dice roll (will explain how in a min) 4. The larps posts the outcome (one of 5) 5. The person acted upon posts their reaction (ie what actually happened)
    [11:23] Mordeth Morgwain: right. that's still generally the same except for the addition of the targeting portion :)
    [11:24] Faith Diesel: i think the big change here is that the other player doesnt need to roll a resist - its built in
    [11:24] Mordeth Morgwain: ahh cool which is why you target prior to the roll
    [11:25] Faith Diesel: exactly - we say in legacies - if you dont target the action is a failure
    [11:25] Mordeth Morgwain: now what situations might require a roll that would involve resists and such?
    [11:25] Faith Diesel: all significant actions should be rolled for
    [11:25] Faith Diesel: and the key is the word significant
    [11:26] Mordeth Morgwain: anything that's generally above and beyond the normal level of things... such as picking locks, breaking down doors, at so forth
    [11:26] Faith Diesel: if you draw your sword every day and your sword is well looked after - you are unlikely to fail at it so you dont have to roll for it
    [11:26] Faith Diesel: you dont have to roll for cleaning your teeth or walking along the street
    [11:27] Faith Diesel: for example
    [11:27] Mordeth Morgwain: yeah that'd just be a little excessive hehe
    [11:27] Faith Diesel: but say you hadnt used your sword for a long time and it had got rusty
    [11:27] Faith Diesel: then you might fail to draw it
    [11:27] Faith Diesel: then it becomes significant
    [11:27] Mordeth Morgwain: right right
    [11:28] Faith Diesel: if you do an action against another character you must roll for it
    [11:28] Faith Diesel: otherwise it would be godmodding
    [11:29] Faith Diesel: does that make sense
    [11:29] Mordeth Morgwain: yep
    [11:30] Faith Diesel: lets go through outcomes - we can come back to dice rolls - big subject
    [11:30] Mordeth Morgwain: alrighty
    [11:31] Faith Diesel: there are 5 outcomes - the two most common are success and failure
    [11:31] Mordeth Morgwain: alrighty
    [11:32] Faith Diesel: then there are 3 unusual ones: critical failure, bare success & stellar success
    [11:33] Faith Diesel: success your action succeeds and the other character gets to post how it succeeded
    [11:33] Faith Diesel: based on what attempt was posted and their own character details
    [11:34] Faith Diesel: failure the other person can say how it failed
    [11:35] Faith Diesel: critical failure - goes so badly wrong that it backfires on the attempter - the attempter ought to do that reaction
    [11:36] Mordeth Morgwain: right. since it really wouldn't make sense for the target to post that lol
    [11:37] Faith Diesel: as they know how the backfire might affect them - we als give the option for one of our STs to say what happened if players ask but thats legacies
    [11:37] Mordeth Morgwain: right. and that might also depend on how things go situationally as well.
    [11:38] Faith Diesel: yes - it all depends on what is rped
    [11:38] Faith Diesel: that what counts
    [11:38] Mordeth Morgwain: I mean not everything will always require a gm hehe. that too
    [11:38] Faith Diesel: we only really have GMs for fighting
    [11:38] Faith Diesel: but actions dont have to be fighting
    [11:39] Mordeth Morgwain: exactly :)
    [11:39] Faith Diesel: in fact mostly arent
    [11:39] Faith Diesel: the point is the person who is affected does the reaction
    [11:39] Mordeth Morgwain: right. which makes sense
    [11:39] Faith Diesel: as they are the only ones who know how they would be affected
    [11:40] Faith Diesel: bare success is just that - it just works - might be of short duration or a glancing blow - no long term consequence
    [11:41] Mordeth Morgwain: right. like a spell that doesn't just manage to muster up the power to do all of what it was intended to do
    [11:41] Faith Diesel: then there is stellar success - that is like hitting the bullseye - the perfect result of the action
    [11:42] Faith Diesel: exactly Mord
    [11:43] Mordeth Morgwain: now a question that might well arise is this...
    [11:43] Faith Diesel: yes
    [11:43] Mordeth Morgwain: we have a talented team of doctors who work the hospital. it's what they do day in day out and their RP reflects it and the fact they do the research on several things related to the RP.
    [11:44] Faith Diesel: go on
    [11:44] Mordeth Morgwain: now considering it's their bread and butter things short of attempting to save the life of someone who quite literally went through a woodchipper wouldn't require rolling or anything like that I would assume
    [11:44] Mordeth Morgwain: as opposed to just hours of long winded RP lol
    [11:45] Faith Diesel: waits for the actual question
    [11:45] Mordeth Morgwain: well the actual question was kindof wrapped up in the general statement lol
    [11:46] Faith Diesel: oh i see - my question is what where they attempting?
    [11:46] Mordeth Morgwain: I guess more of a confimation of the thought
    [11:47] Mordeth Morgwain: general trauma care and things of that nature wouldn't require dice rolls, I would assume. given the great ammount of experience in said field. though say a truama surgeon attempting open heart or prostestics attatchments might require a roll of some sort wouldn't it?
    [11:47] Faith Diesel: they can focus on skills related to being surgeons to increase their probability of success but if they are healing someone else they must roll
    [11:48] Faith Diesel: even the best doctor loses patients - so there is always a probability of failure therefor they must roll
    [11:49] Mordeth Morgwain: it's true. and it doesn't always need to be successful. after all the potential for adding falvorful rp is there
    [11:49] Faith Diesel: as i said anything that affects another character must be rolled for
    [11:49] Mordeth Morgwain: right
    [11:49] Faith Diesel: anything with a possibility of failure should be rolled for
    [11:49] Mordeth Morgwain: kk
    [11:49] Faith Diesel: that what you are looking for in the significance
    [11:50] Mordeth Morgwain: yep more or less :)
    [11:50] Faith Diesel: are you always going to succeed or is there a possibility of failure
    [11:50] Faith Diesel: all actions with a significant possibility of failure shoud be rolled for
    [11:51] Mordeth Morgwain: right on. which is reasonable
    [11:51] Faith Diesel: ok that leaves how do we dice roll
    [11:51] Faith Diesel: there are various actions and abilities in the HUD
    [11:51] Mordeth Morgwain: ok cool
    [11:52] Mordeth Morgwain: ahh which kind of reminds me of an off hand question
    [11:52] Faith Diesel: but there are limits to the size of the sl drop down menu so some of the abilities dont fit
    [11:53] Faith Diesel: go ahead
    [11:53] Mordeth Morgwain: right
    [11:53] Faith Diesel: question?
    [11:54] Mordeth Morgwain: well ok. now say we want to give vampires the option to have a tap which dispenses blood or some such. incase humans run slim for what ever reason, it's not going to give alot of blood I assume, but is there an API or something that will give blood to slake the hunger that rises in vamps?
    [11:54] Mordeth Morgwain: or say to put into a bloodbath that would do the same
    [11:55] Faith Diesel: there are two apis available - one just sates hunger
    [11:55] Mordeth Morgwain: ok cool.
    [11:55] Faith Diesel: which you can put in a pie or for a vampire in a bottle of blood
    [11:56] Faith Diesel: there is also the vendor api which allows you to sell for coins food or other goods
    [11:56] Faith Diesel: i have not used them myself but i know leigh has - worth asking her
    [11:56] Mordeth Morgwain: ok cool. yeah we'll probably have to get those api before too long
    [11:57] Faith Diesel: this is where having a good scriptor to help on sim comes in useful
    [11:57] Mordeth Morgwain: I know people will want to have those options for say opening up a restaraunt or some some such
    [11:58] Faith Diesel: any character can also rp eating or drinking and use the /9gorge command
    [11:58] Mordeth Morgwain: ok cool.
    [11:58] Faith Diesel: if they are a robot they could rp recharging and sate hunger that way
    [11:58] Mordeth Morgwain: give me one sec. one of our team just got back on. checking to make sure he has the group so he can get involved
    [11:59] Faith Diesel: our hour is just about up but i can go on for a bit - can finish the dice roll topic
    [12:00] Mordeth Morgwain: well I did have another question acually that's more in the actual set up for the sim if you're able to help
    [12:00] Faith Diesel: im here to answer your questions - ask away
    [12:00] Mordeth Morgwain: alrihty.
    [12:01] Mordeth Morgwain: we've decided that we don't want ooffer a hge variety of races as we're aiming for a specific genre type. will it be too difficult to just restrict the race options available to the character creation process to just a few?
    [12:01] Faith Diesel: anyone else can chip in too if they wish
    [12:02] Faith Diesel: when you become a game realm you can opt to remove any races you dont want
    [12:02] Mordeth Morgwain: ok cool that was one of the more key questions that we had :
    [12:02] Mordeth Morgwain: :)
    [12:02] Faith Diesel: there is no facility to alter the list of options as a global realm
    [12:02] Mordeth Morgwain: right as it's meant to be very general
    [12:03] Faith Diesel: but you could just tell your players the ones not available in the meantime
    [12:03] Mordeth Morgwain: right. which is why we'd opted to make ita private realm instead :) it saves time and hassle for people who are just coming in that might not understand what we're shooting for genre wise.
    [12:04] Faith Diesel: you do not have to follow our rules - larps is just the rp tool - its your rp sim
    [12:05] Mordeth Morgwain: yep :D
    [12:05] Mordeth Morgwain: so now for the hour is it charging psyciatrist fees? ;) lol
    [12:06] Faith Diesel: anything else about races you would like to know
    [12:06] Mordeth Morgwain: nope that pretty much covered it
    [12:06] Faith Diesel: giggles - are you suggesting i am offering psychiatric services?
    [12:06] Mordeth Morgwain: to a degree lol
    [12:07] Faith Diesel: larps is free
    [12:07] Mordeth Morgwain: not quite like lucy with her psychiatry booth but then again she only charged a nickle lol
    [12:07] Faith Diesel: so my class time is also free
    [12:07] Mordeth Morgwain: it's been very helpful too :)
    [12:08] Faith Diesel: well shall we wrap up - I will be here the same time next month
    [12:08] Mordeth Morgwain: alrighty
    [12:08] Mordeth Morgwain: sounds good.
    [12:08] Faith Diesel: and Leigh is giving another class on Tuesday at 5SLT
    [12:09] Faith Diesel: any last questions?
    [12:10] Mordeth Morgwain: newp I think that pretty much covered things for now. I'm sure I'll notecard more as I think of them lol
    [12:10] Faith Diesel: grins - i will post this class in the Support pages of the larps forum so it can be read at any time


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